Discussion and future development direction of blockchain games

In the blowout block chain game, many newcomers do not understand block chain games. Blind investment in new block chain games causes great risks, economic burdens and even loss of money.

Use Bitcoin and Wrights Dog to give a simple example:

Bitcoin = Calculus Bitcoin Block = Dog

Bitcoin is a peer-to-peer transaction through the rewards obtained from its own mining. Wrights dogs are traded after the gift of calculus and the purchase of dogs. Bitcoin is produced by participants together, and calculus is produced by the system. Bitcoin is a peer-to-peer transaction between coins and a dog is a block-to-block transaction.

Let's take a look at the blockchain game in CryptoKitties of a cat at 77W. The rewards for the purchase of Ether through mining and peer-to-peer transactions can be carried out. CryptoKitTIes obtains rewards through mining and purchases cats to conduct direct transactions between cats and cats. The special pets produced by the system can be rewarded through mining, and the whole people participate in the purchase.

Discussion and future development direction of blockchain games

Blockchain in blockchain games

The purpose of the blockchain is to trace the source and way of querying transactions. Therefore, strictly speaking, blockchain games also need to trace the source of the virtual assets purchased. Only when this is met and free transactions between peers can be truly called a blockchain game. (Soon into the chain)

The future direction of blockchain games

The operation team needs to disclose all data, such as the total number of virtual pets, how many systems are distributed, how many founders, how many generations, etc., all these need to be open and transparent. Direct trading of virtual items is not restricted.

Discerning blockchain games is more than just looking at white papers

Many game teams blindly play games without understanding the definition of blockchain games, such as a blockchain called beer chain. What needs to be recorded with the blockchain? How much wine did you drink? What is the need for a single memo to use the blockchain? In addition to the white paper, the development time point plan, completion schedule, and code are also important. The most important thing is an exchange community. Blockchain games are still in their infancy. We still need to share and exchange together, and brainstorming can give the development team better game ideas. Welcome everyone to exchange and leave valuable suggestions and ideas

Discussion and future development direction of blockchain games

We have summarized three major problems, the first is the problem of slow data processing speed, which is what everyone calls tps. Previously, there were media reports that the Ethereum cat transaction dragged down the data transmission of the entire Ethereum, which was determined by the data processing method of the blockchain itself. This problem is the first to restrict the game, because the developers of the game know that the amount of data that the game user interacts with the server is extremely large, and the blockchain can't meet it at all.

The second problem is based on the data interaction of Ethereum, that is, the transaction fee is required for the data on the chain, that is, gas, and the price is not low. You should know that there are many operations in a game, such as upgrading, acquiring equipment, and so on. If you have to chain, you can't afford to pay.

The third problem is that the advantages of blockchain games are also the advantages of blockchain games. Games based on blockchain cannot be modified once the game rules are set and cannot be versioned. If you find that there is a problem with the previous setting, you can only re-develop one. In fact, all of us who play games know that good games are constantly adjusted, not that these values ​​are no problem as soon as they go online. Therefore, it is because the rules cannot be modified after they are on the chain, which has caused many blockchain game developers to run away because the rules cannot be changed.

Discussion and future development direction of blockchain games

It is currently recommended to fake blockchain games

It is precisely because of the problems of the blockchain itself that fake blockchain games appear. In fact, I also currently recommend fake blockchain games, that is, partial chaining. For example, fighting, the battle process is still carried out on a centralized server, we just put the results on the chain, so that there is no need for so much processing. This first solves the problem of frequent interaction, but also solves the problem of chain fees. In addition, only putting core assets such as card draw probability on the chain can also solve the version iteration problem.

To give two examples, the first is a block chain game for AV actresses. Its gameplay is pre-transaction. The price is forcibly increased for each transaction, and the next stage of development will be unlocked after the price rises to a certain level. This game actually has a big problem, because the initial players have bought cards after entering, and they can only wait for other players to buy his cards, and wait for the cards to reach a certain limit before proceeding to the next stage. It’s very difficult to reach the stage where it can be grown. In this way, it is basically difficult for players to stick to the next stage, and because they are already on the chain, the pricing of this development cannot be changed.

Discussion and future development direction of blockchain games

Another game is "Monster Catch", which adjusted some rules after the version update, which shows that it is partially on the chain itself. During the trial play, I can clearly feel the advantage of partially winding it, which is to constantly absorb player opinions to adjust the game, so that each update can actually bring a wave of activity, which prolongs the game. Life cycle.

The current life cycle of blockchain games on Ethereum is actually very short. The shortest one is only three days. For example, the transaction volume of Ethereum is already very small.

Finally, I think that blockchain games are a new business model change in the game field. I believe that many game companies are unwilling to do blockchain games, because once the number of items and probabilities are set, they cannot be changed. It affects revenue for game companies. In addition, the more precious the game items, the higher the value, but this is a transaction between players and has nothing to do with the game company.

Discussion and future development direction of blockchain games

So I think blockchain games must belong to the game industry, and a powerful plug-in is needed so that ordinary people can easily get started without having to experience professional blockchain programming.

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