Application Analysis of VR/AR Technology in Basic Teaching of Primary and Secondary Schools

What is VR? VR, short for Virtual Reality, uses computer graphics systems along with various interface devices to create an immersive experience within a three-dimensional environment generated by a computer. It has found applications across multiple industries, from aviation to education, offering unique opportunities to enhance learning and training experiences. In the field of aviation, scientists employ VR technology to simulate a more realistic space environment for astronauts, thereby improving the effectiveness of their training programs. Medical professionals also utilize VR technology to simulate patients' bodies, aiding both novice and experienced surgeons in deciding on the best methods for locating tumors, determining surgical incisions, or practicing complex surgeries in advance. Sales centers have embraced VR technology as well, enabling buyers to virtually explore properties, experiencing lighting effects, traffic conditions, weather changes, and personalized furniture arrangements. This approach helps meet the diverse needs of users by providing a comprehensive overview in just one day. Education is among the sectors highlighted by U.S. media as particularly suited for VR technology. The ability of VR to transcend space and time has opened up possibilities previously considered unattainable in traditional education settings. Let’s explore some of the ways VR is being applied in educational contexts. Professional Experience Choosing a career can be challenging. How do you determine what suits you best? The best way is often to experience it firsthand. However, finding such opportunities isn’t always feasible. VR offers a solution by allowing students to experience various professions virtually. Through this hands-on experience, students can gain clarity about their future career paths. For instance, the VR simulation game "2050 File" lets participants experience roles such as gourmet chefs, office workers, and convenience store clerks. Not only do students perform tasks similar to those in real life, but they also navigate through challenges that mimic real-world scenarios. These simulations provide valuable insights into the demands and rewards of different careers. Safety Education When faced with emergencies like earthquakes, what actions should one take? Traditional safety education relies heavily on explanations and drills, which may not always be sufficient. VR addresses this gap by placing students in realistic situations where they must make quick decisions. This prepares them to handle security threats more confidently. For example, the U.S. employs VR to simulate natural disasters like hurricanes and earthquakes, allowing multiple organizations to train simultaneously. During these simulations, VR integrates traditional teaching tools such as slideshows and data into virtual environments for real-time learning. Additionally, the realistic audio-visual stimuli enhance user engagement while developing their ability to report on disasters during simulations. Social Practice The world is vast, and many dream of exploring it. However, financial constraints or age limitations often prevent such adventures. VR bridges this gap by enabling students to virtually visit global landmarks and cultural sites. Whether it's exploring Stonehenge or attending historical events, VR offers unparalleled access to places otherwise unreachable due to preservation concerns. Consider "Stonehenge VR," which allows users to explore the site in 360 degrees with a virtual tour guide providing detailed information. Such experiences surpass physical visits in terms of detail and accessibility. Furthermore, VR facilitates real-time interaction across time and space. Imagine Jay Chou performing alongside a 'virtual' Teresa Teng—a testament to the limitless possibilities VR brings to education. Course Application Traditional methods of learning anatomy and physiology often rely on static images or dissections, which can be abstract and intimidating. VR offers a more engaging alternative by allowing students to manipulate 3D models of organs and tissues. This interactive approach enhances understanding and retention, making complex concepts easier to grasp. For example, using VR headsets and styluses, students can visualize and interact with 3D anatomical models. This method transforms abstract theories into tangible experiences, fostering curiosity and deepening comprehension. Moreover, VR enables ‘time travel’ and spatial exploration, making subjects like astronomy, biology, and history come alive. While VR enriches educational experiences, it remains a tool rather than a replacement for real-world learning. Practical skills require hands-on practice, reinforcing the importance of balancing virtual and physical experiences. VR complements traditional teaching methods by integrating gamified, situational, and collaborative learning approaches. As Associate Professor Shang Junjie noted, VR enhances student engagement and makes learning enjoyable. In conclusion, VR holds immense potential in reshaping education by offering immersive, interactive, and accessible learning experiences. Its integration into classrooms worldwide marks a significant step towards innovative pedagogies that cater to diverse learning styles and needs.

Fiber Optic Terminal Box

If you need a set to offer your fiber optic and its connectors protection, then there may different types of fiber optic terminal boxes burst into your mind. Optical terminal box(OTB) is mounted to in and out side wall of building or pole to distribute and connect optical cable for distribution of subscriber. It is designed with controls that maintain the fiber bending radius throughout the unit on the segregated customer and provider sides.
Our fiber optic terminal box series includes cabinet, fiber splice closure, sliding rack mount fiber patch panel, wall mount Distribution Box and fiber optic surface mount box(86*86mm type). They all offer good protection either mechanical or environment to optical fiber and connectors inside. For convenient cable management, they provide termination, splicing and storage functions for Fiber Optic Cable systems.

The main material for our fiber optic terminal box is cold rolled steel with powder coating finished. If you need plastic material to keep light but solid, we have PC material products for your option. Such as our Fiber Optic Splice Closure and surface mounting box.

For different application, you can find our product accordingly. Either outdoor or indoor, either for small capacity or large capacity, either for hanging in the air or bury under the earth, either install on the wall or on the desk, you can always find there is one type suitable to you.



Fiber Optic Terminal Box,For the protective connection and storage between cables and pigtails. Supply reliable cable fixing, stripping, and grounding device; Small cubage, unique structure, easy installation.

If you need a set to offer your fiber optic and its connectors protection, then there may different types of fiber optic terminal boxes burst into your mind. Optical Terminal Box(OTB) is mounted to in and out side wall of building or pole to distribute and connect optical cable for distribution of subscriber. It is designed with controls that maintain the fiber bending radius throughout the unit on the segregated customer and provider sides.

Our fiber optic terminal box series includes cabinet, FDP, Fiber Terminal Box FTB, Fiber Optic Distribution Point Box, wall mount distribution box and fiber optic surface mount box(86*86mm type). They all offer good protection either mechanical or environment to optical fiber and connectors inside. For convenient cable management, they provide termination, splicing and storage functions for fiber optic cable systems.


Fiber Optic Terminal Boxes, Fiber Optic Distribution Point Box, Fiber Optic Cable FTTH Termination, Fiber Optic Junction Box, Fiber Access Terminal, Fiber Terminal Box FTB

NINGBO YULIANG TELECOM MUNICATIONS EQUIPMENT CO.,LTD. , https://www.yltelecom.com